The Second Dynasty of Clucky

From BlogNomic Wiki

March 3, 2007 - April 29, 2007

Table of contents

1 Ascension Address

http://blognomic.com/archive/a_note_to_all_life_form_grow_up/

With just one cell in your body, I find it hard to see how you can hear what I say, much less talk, vote and do all that you do so well. I only know of just one life form in my home land that has a good mind, and yet it does seem that even a tiny life form here has a good mind. And that is good, for it will help us to have more fun as we grow up, no? I mean, it is good to have a mind, but you all are just a tiny life form none-the-less. If you want to have a real good life you need to “grow up” and turn into a new life form. Step by step, you need to shed that old one cell skin and grow into a new and not-as-tiny body. Only then will you be as cool as the life-form-with-a-mind that I know from my home land. The time that does tick is now on. The fate of each of your “life far from nows” does not rest in your hand, for you have not a hand yet, but it does rest with each of you.

Repel all Dynastic Rules Throughout the ruleset, replace “Agent(s)” with “Lifeform(s)”. Throughout the ruleset, replace “Mastermind” with “Apprentice of Will Wright”

2 Players

3 Final Ruleset

Ruleset 44

4 Proposals of Interest

Earning DNA (http://blognomic.com/archive/earning_dna/) - Created DNA, the currency for this dynasty, and turned voting into an important strategy as DNA was gained from voting.

Time to Grow Up (http://blognomic.com/archive/time_to_grow_up/) - The "Leveling" system for the game. At this point didn't have much effect, but gave a use for DNA points.

Trivial Proposals (http://blognomic.com/archive/trivial_proposals_trivial/) - Made it possible to propose minor edits to the rules that would not net the creator a lot of DNA points.

Stayin Alive v1 (http://blognomic.com/archive/stayin_alive_v1/) - Created the life status, eventually used to create the victory condition and end the dynasty.

critters gotta eat (http://blognomic.com/archive/critters_gotta_eat_v2/) - Created a slowly decreasing "Nourishment" statistic that would keep decreasing and could only be refilled later, by hunting or foraging.

Less Burden (http://blognomic.com/archive/less_burden_take_2_trivial/) - removed a lot of work from the enacting admin on DNA gains, placing the increasing of an individual's DNA into the hands of the Individual.

Amendment (http://blognomic.com/archive/amendments_take_3/) - A short lived attempt by Amnistar to circumvent the proposal limit, allowing rewrites to existing proposals.

Ahunt we go (http://blognomic.com/archive/ahunt_we_go_take_2/) - creating the hunting mechanic, incredibly important for the eventual strategy that led to the win.

Traits first go (http://blognomic.com/archive/traits_first_go/) - The introduction of traits, the bread and butter of this dynasty. Traits gave special bonuses to Lifeforms, and powerful changes to already existing functions (like hunting).

Numbers Are Bad (http://blognomic.com/archive/numbers_are_bad_trivial/) - Removed the ability to refer to a rule solely by it's number, removing some confusion that arose when proposals that used numbers refered to a ruleset that had since been changed.

Bribes (http://blognomic.com/archive/bribes1/) - A proposal intended to entice other admins to pass proposals, and it worked.

Death is the End (http://blognomic.com/archive/death_is_the_end/) - Created the victory condition of being the only lifeform alive.

Violence in the hunt (http://blognomic.com/archive/violence_in_the_hunt/) - Made hunting a way to target other lifeforms, leading to the eventual victory.

Death Fix (http://blognomic.com/archive/trivial_death_fixed_to_keep_up_with_changes_in_game/) - create a rule that allowed other lifeforms to return from the dead.

Nourishment through death (http://blognomic.com/archive/nourishment_through_death_v2/) - THE proposal that ended this dynasty. Allowed a smart player to kill everyone, by overfeeding them, and then bringing themselves back to life.

5 Ascension

Victory 1 (http://blognomic.com/archive/declaration_of_victory17/) - BobTHJ attempted victory but failed to acheive it because of a complexity issue that he overlooked.

Victory 2 (http://blognomic.com/archive/another_attempt/) - Following in BobTHJ's footsteps, Amnistar and Axeling used the same loophole to pull of a victory, this time making a chain reaction where everyone was killed via bloat, and Axeling was the only one left alive.

6 Commentary

The dynasty was a bit short lived for how complex it was, and suffered from a lull in players, leading to a few loopholes being introduced (some intentional, some not). The end result was several complexities that, when combined, chain-reacted for an unexpected effect.

7 Credits

Written by Amnistar.

Dynastic Histories

Round One - The First Dynasty of Myke - The First Dynasty of Lyndse - The Second Dynasty of Myke - The First Dynasty of Kevan - The First Dynasty of Anthony - The First Dynasty of est - The Second Dynasty of Kevan - The First Dynasty of Damanor - The Third Dynasty of Kevan - The First Dynasty of Cayvie - The First Dynasty of Joranj - The First Dynasty of Keitalia - The First Dynasty of SatyrEyes - The First Metadynasty - The Second Dynasty of Cayvie - The First Dynasty of Brendan - The Fourth Dynasty of Kevan - The First Dynasty of Knightking - The First Dynasty of Chronos Phaenon - The First Dynasty of TrumanCapote - The Second Dynasty of Knightking - The First Dynasty of Quazie - The First Dynasty of Simon - The First Dynasty of AngryGrasshopper - The First Dynasty of Rodney - The First Dynasty of Aaron - The Second Dynasty of Josh - The Second Metadynasty - The Second Dynasty of Chronos Phaenon - The First Dynasty of Excalabur - The Second Dynasty of Excalabur - The First Dynasty of 75th Trombone - The First Dynasty of Elias IX - The Third Metadynasty - The Second Dynasty of Angry Grasshopper - The First Dynasty of Hix - The First Dynasty of Thelonious - The Second Dynasty of Elias IX - The Second Dynasty of Rodney - The First Dynasty of Clucky - The First Dynasty of Doremi - The Third Dynasty of Chronos Phaenon - The First Dynasty of Amnistar - The Second Dynasty of Clucky - The Second Dynasty of Amnistar - The First Dynasty of Bucky - The Third Dynasty of Clucky - The Third Dynasty of Josh - The Fifth Dynasty of Kevan - The Second Dynasty of Hix - The First Dynasty of spikebrennan - The First Dynasty of Jack - The First Dynasty of Purplebeard - The First Dynasty of Rodlen - The First Dynasty of Yoda - The Third Dynasty of Amnistar - The First Dynasty of Darknight - The Second Dynasty of Bucky - The Second Dynasty of Yoda - The Fourth Metadynasty - The First Dynasty of arthexis - The Fourth Dynasty of Amnistar - The First Dynasty of Devenger - The First Dynasty of ais523 - The First Dynasty of yuri_dragon_17 - The First Dynasty of Qwazukee - The First Dynasty of Darth Cliche - The Fifth Metadynasty - The Third Dynasty of Bucky - The First Dynasty of Wakukee - The Sixth Dynasty of Kevan - The Second Dynasty of ais523 - The Fourth Dynasty of Josh - The Second Dynasty of Purplebeard - The Third Dynasty of ais523 - The Second Dynasty of Ienpw III - The Second Dynasty of Darth Cliche - The First Dynasty of lilomar - The First Dynasty of coppro